List of the Best Weapons in Borderlands 2 and Where to Find Them

List of the Best Weapons in Borderlands 2 and Where to Find Them

Borderlands 2, while old, is still one of the most content-filled games today. The amount of secret weapons we can get is endless, and their effects make them all feel pretty cool with different mechanics. Farming weapons and getting the right pre-fix can take hours in itself, extending the amount of time you’ll end up playing BL2.

The only problem with this is that the game never tells you where or how to get them, so players must resort to guides. Therefore, in this guide, we have prepared what we consider to be the best weapons in Borderlands 2, so that the next time you start the game, you know where to farm them.


Drop: Legendary Dwarves or Boss 0100111111010001001101010001000111010101011101010101010001001000.

Dwarves are usually in ammo boxes, but where they are more concentrated is in the Wildlife Exploitation Reserve and the boss 0100… is in the DLC The Raid On Digistruction Peak.

Special ability: Very high damage, low rate of fire, high accuracy, and very high recoil. Element: No elemental damage

Unpkempt Harold

Drop: The Unkempt Harold can be obtained randomly from any loot source, and has an increased chance of being obtained from Torgue vending machines as an item of the day, in the DLC “Mr. Torgue’s Campaign of Carnage”, and can be obtained by killing Lee the Savage in Marrowfield, on the Three Horns Divide map.

Special ability: Fires 7 bullets that scatter horizontally, at a cost of 3 bullets per shot. If obtained with the Double Penetrating prefix, it will fire another 7 bullets parallel to the originals at the cost of 6 bullets. Being unlisted projectiles, they receive the full bonus of the shield applicators.

Unpkempt Harold


Drop: Obtained by defeating Omnd-Omnd-Ohk.

Omnd-Omnd-Ohk is a mini-boss of the DLC The hunt with Sir Hammerlock is a wild bastard raised to maximum level by a warlock, he can appear in wild spawn places.

Special ability: Fires pellets that then spin like a tornado, for this reason, it has low precision but is special against enemies with shields.

Element: Electricity.

Conference Call

Drop: Obtained by defeating the Warrior or the Handsome Warlock from the Tina assault keep dragon DLC.

Special ability: Fires 5 projectiles per shot, each projectile generates more projectiles on impact or at a certain distance and with slightly low accuracy.

Element: Fire, Acid, Electricity, Slag.

The conference call is one of the better weapons in the Borderlands 2 universe and is famous for being so strong. Often used with Zero’s B0re build for max effectiveness. You can find it by defeating the warrior or Handsome Warlock, if you have the Tiny Tina DLC.

Conference Call


Drop: Obtained by killing the Creeper Bastard in a hidden place of the Caustic Caverns.

Special Ability: Fires square-shaped projectiles that can bounce off walls and has a high rate of fire.

Element: Fire.

Teeth Of Terramorphous

Drop: Obtained by defeating the Terramorph the Unseen in Terramorphous Peak.

Special ability: Fires two horizontal rows of projectiles that after a certain distance close like an exploding snout. It has a medium range so it is only useful against medium close targets.

Element: Fire.

Teeth Of Terramorphous


Drop: It is obtained by finishing the mission of “Screams” or “screams” of the DLC Captain Scarlett in the main mission. There is a trick to obtaining several times the weapon to have different elements.

Special ability: Consumes 3 bullets per shot producing 8 projectiles in the shape of a horizontal bird.

Element: Fire, Acid, Electricity, Slag or nothing.


Drop: Obtained in the mission Clan War: At the end of the Rainbow

Special ability: Increases damage and pellets for each shot and his shot makes a pattern in the form of a clover knot as seen in the tattoo on the shotgun (Special for mechanomancers).

Element: None


Plasma Caster

Drop: Obtained from any source of loot as it is a weapon of Eridian technology.

Special Ability: The variant depends on the Manufacturer, but the most recommended are the Maliwan, Hyperion, Tediore, and Dahl, the Bandit has the only disadvantage of shooting anywhere without precision.

Element: Fire, Electricity, Acid, Slag.


Drop: It is obtained by defeating Mad Dog found in LynchWood, you can see this enemy in the mission assault on the bank.

Special Ability: Fires projectiles that deviate from their trajectory and that these same are returned to bounce with walls or objects, it is advisable for medium and short distances as it has poor accuracy, but it is better electric as it will quickly destroy the shields.

Elements: Fire, Electricity, Acid, Slag, or nothing.



Drop: Obtained by killing the Simi-Dwarf in Southern Shelf-Bay, appears in the Symbiosis mission.

Special ability: Fires a straight explosive projectile and when it explodes it releases a grenade that explodes 1 second later. This weapon is special with Krieg with certain skills.

Item: Torgue Explosive


Drop: Obtained by defeating the Warrior or Hyperius the Invincible.

Special Ability: Great decrease in reload time, great cadence capacity, great loader although a little less damage. The lack of damage is compensated by the super speed of this weapon, this is special for the commando who has skills like a metal storm among others.

Element: Fire, Acid, Electricity, Slag, or nothing.



Drop: Obtained from any loot source as it is a weapon of Eridian technology.

Special Ability: It has a high probability of elemental effect, its bullets bounce off walls and special enemies against nomads with shields, and has a high level of cadence.

Element: Fire, Acid, Electricity, Slag.


Drop: Obtained by defeating Saturn in Arid Nexus badlands.

Special ability: Fires a “hive” that is added to the ground, it starts to rotate and shoot messenger rockets, after finishing this effect the “hive” will explode, special against groups of Robots.

Element: Acid.


Swapper’s Launcher

Drop: Obtained from any loot source as it is an Eridian weapon.

Special Ability: It has a large blast radius and those within that radius will be inside a catastrophic plasma aura causing devastating damage. This rocket launcher is similar to the Norfleet but is easier to obtain and faster than the Norfleet.

Element: This variant only has Slag damage.


Drop: Obtained by defeating King Mong in the Eridium Blight.

Special ability: Fires a cluster of 6 rockets, each rocket with slightly reduced damage, so the accuracy is bad.

Element: Fire, Acid, Electricity, Slag.


What do you think about our list? Are there any weapons that you think should be there? Which one is your favorite? Tell us in the comments!

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